STATUS: OPEN TO OPPORTUNITIES LONDON, UK · 2026
Open to opportunities

Never shipped a boring product.

Developer with three years of experience shipping a variety of web and gaming products. I have a passion for design and champion high standards of polish. I'm looking for Programming and Technical Designer roles in the premium game industry.

Based in

London, UK

Currently

Logifuture

Side project

Coffin-Likker

Never shipped a boring product.

Developer with three years of experience shipping a variety of web and gaming products. I have a passion for design and champion high standards of polish. I'm looking for Programming and Technical Designer roles in the premium game industry.

Based in

London, UK

Currently

Logifuture

Side project

Coffin-Likker

A bit about me.

I'm a design-minded developer with three years of experience across web applications and games. I like working in teams and take pride in the quality of my communication. I have a particular passion for mechanical design in games and polish. I hope to one day build things that inspire people.

In my spare time I build games, I climb and do a bit of running and I do stand-up. I also interviewed Deep Rock Galactic's design director a while back about how the game was designed to foster positivity among players.

Languages

JavaScript C# C++ Python GDScript

Tools & Frameworks

Node.js PixiJS GSAP Unity Godot Three.js Figma Miro

Education

BSc Physics & Astronomy - Queen Mary
Game Programming - CG Spectrum

Bonus Stats

Fluent in English & Italian. Conversational French.
Sports climber. Stand-up comedian.

About Background & Skills

I'm a design-minded developer with three years of experience across web applications and games. I like working in teams and take pride in the quality of my communication. I have a particular passion for mechanical design in games and polish. I hope to one day build things that inspire people.

In my spare time I build games, I climb and do a bit of running and I do stand-up. I also interviewed Deep Rock Galactic's design director a while back about how the game was designed to foster positivity among players.

Stack
JavaScriptC#C++ PythonGDScriptNode.js PixiJSGSAPUnity GodotThree.jsFigma Miro
Education
BSc Physics & Astronomy — Queen Mary
Game Programming — CG Spectrum
Languages
English & Italian (fluent)
French (conversational)
Interests
Sports climbing, stand-up comedy, game community design, AI tooling

Like what you see?
Get in touch.

Looking for a challenging role where I can put to use my diverse skillset.

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Looking for a challenging role where I can put to use my diverse skillset.